t_talent_type_name = {}


	--celestial
	t_talent_type_name["chants"] = "赞歌系"
	t_talent_type_name["chants-chants"] = "赞歌-赞歌系"
	t_talent_type_name["circles"] = "法阵系"
	t_talent_type_name["combat"] = "圣战系"
	t_talent_type_name["crusader"] = "十字军系"
	t_talent_type_name["eclipse"] = "日蚀系"
	t_talent_type_name["glyphs"] = "圣印系"
	t_talent_type_name["guardian"] = "守护系"
	t_talent_type_name["hymns"] = "圣诗系"
	t_talent_type_name["light"] = "圣光系"
	t_talent_type_name["star fury"] = "星怒系"
	t_talent_type_name["sun"] = "太阳系"
	t_talent_type_name["sunlight"] = "阳光系"
	t_talent_type_name["twilight"] = "黄昏系"
	t_talent_type_name["radiance"] = "光辉系"
	--chronomancer
	t_talent_type_name["Blade Threading"] = "螺旋灵刃系"
	t_talent_type_name["Bow Threading"] = "螺旋灵弓系"
	t_talent_type_name["Temporal Combat"] = "时空格斗系"
	t_talent_type_name["Temporal Guardian"] = "时空守卫系"
	t_talent_type_name["Threaded Combat"] = "螺旋战斗系"
	t_talent_type_name["Temporal Hounds"] = "时空猎犬系"
	t_talent_type_name["flux"] = "波动系"
	t_talent_type_name["gravity"] = "重力系"
	t_talent_type_name["matter"] = "物质系"
	t_talent_type_name["Spacetime Folding"] = "时空折叠系"
	t_talent_type_name["Speed Control"] = "速度控制系"
	t_talent_type_name["stasis"] = "静态时空系"
	t_talent_type_name["Timeline Threading"] = "时空螺旋系"
	t_talent_type_name["timetravel"] = "时空旅行系"
	t_talent_type_name["Spellbinding"] = "时空增效系"
	t_talent_type_name["Chronomancy"] = "时空系"
	t_talent_type_name["energy"] = "能量系"
	t_talent_type_name["Fate Weaving"] = "命运编织系"
	t_talent_type_name["Spacetime Weaving"] = "时空编织系"
	t_talent_type_name["anomalies"] = "异常系"
	
	t_talent_type_name["Age Manipulation"] = "时光操纵系"
	t_talent_type_name["anomalies"] = "异常系"
	t_talent_type_name["paradox"] = "无序系"
	t_talent_type_name["Temporal Archery"] = "时空射击系"

	
	--corruptions
	t_talent_type_name["blight"] = "枯萎系"
	t_talent_type_name["blood"] = "血系"
	t_talent_type_name["bone"] = "骨系"
	t_talent_type_name["curses"] = "诅咒系"
	t_talent_type_name["hexes"] = "邪术系"
	t_talent_type_name["plague"] = "瘟疫系"
	t_talent_type_name["reaving combat"] = "掠夺格斗系"
	t_talent_type_name["sanguisuge"] = "水蛭系"
	t_talent_type_name["scourge"] = "鞭笞系"
	t_talent_type_name["Shadowflame"] = "暗影烈焰系"
	t_talent_type_name["torment"] = "折磨系"
	t_talent_type_name["vim"] = "活力系"
	t_talent_type_name["vile life"] = "邪恶生命系"
	t_talent_type_name["rot"] = "腐烂系"
	--cunning
	t_talent_type_name["ambush"] = "伏击系"
	t_talent_type_name["artifice"] = "诡计系"
	t_talent_type_name["tools"] = "工具系"
	t_talent_type_name["dirty fighting"] = "卑劣攻击系"
	t_talent_type_name["lethality"] = "致命攻击系"
	t_talent_type_name["poisons"] = "毒药系"
	t_talent_type_name["scoundrel"] = "街头格斗系"
	t_talent_type_name["shadow magic"] = "影之秘法系"
	t_talent_type_name["stealth"] = "潜行系"
	t_talent_type_name["survival"] = "生存系"
	t_talent_type_name["tactical"] = "战术系"
	t_talent_type_name["trapping"] = "陷阱制作系"
	t_talent_type_name["Called Shots"] = "精准射击系"
	--cursed
	t_talent_type_name["cursed aura"] = "诅咒光环系"
	t_talent_type_name["cursed form"] = "诅咒形态系"
	t_talent_type_name["dark figure"] = "黑暗之语系"
	t_talent_type_name["darkness"] = "黑暗系"
	t_talent_type_name["dark sustenance"] = "黑暗生存系"
	t_talent_type_name["endless hunt"] = "无尽狩猎系"
	t_talent_type_name["fears"] = "恐惧系"
	t_talent_type_name["force of will"] = "意志之力系"
	t_talent_type_name["gestures"] = "手势系"
	t_talent_type_name["gloom"] = "黑暗光环系"
	t_talent_type_name["one with shadows"] = "同化阴影系"
	t_talent_type_name["predator"] = "猎杀系"
	t_talent_type_name["primal magic"] = "源初魔法系"
	t_talent_type_name["punishments"] = "惩罚系"
	t_talent_type_name["rampage"] = "暴走系"
	t_talent_type_name["shadows"] = "阴影系"
	t_talent_type_name["slaughter"] = "杀戮系"
	t_talent_type_name["strife"] = "冲突系"
	t_talent_type_name["traveler"] = "旅行系"	
	t_talent_type_name["advanced shadowmancy"] = "阴影进阶系"
	--gifts
	t_talent_type_name["antimagic"] = "反魔法系"
	t_talent_type_name["call of the wild"] = "自然召唤系"
	t_talent_type_name["cold drake aspect"] = "冰龙形态"
	t_talent_type_name["fire drake aspect"] = "火龙形态"
	t_talent_type_name["fungus"] = "真菌系"
	t_talent_type_name["harmony"] = "自然协调系"
	t_talent_type_name["higher draconic abilities"] = "高等龙族系"
	t_talent_type_name["summoning (melee)"] = "召唤（近战）"
	t_talent_type_name["summoning (distance)"] = "召唤（远程）"
	t_talent_type_name["summoning (utility)"] = "召唤（通用）"
	t_talent_type_name["summoning (augmentation)"] = "召唤（增益）"
	t_talent_type_name["summoning (advanced)"] = "高级召唤"
	t_talent_type_name["slime aspect"] = "史莱姆形态"
	t_talent_type_name["sand drake aspect"] = "土龙形态"
	t_talent_type_name["storm drake aspect"] = "雷龙形态"
	t_talent_type_name["venom drake aspect"] = "毒龙形态"
	t_talent_type_name["mindstar mastery"] = "灵晶掌握系"
	t_talent_type_name["slime"] = "史莱姆系"
	t_talent_type_name["mucus"] = "粘液系"
	t_talent_type_name["ooze"] = "软泥系"
	t_talent_type_name["moss"] = "苔藓系"	
	t_talent_type_name["oozing blades"] = "软泥利刃系"	
	t_talent_type_name["corrosive blades"] = "腐蚀利刃系"
	t_talent_type_name["eyal's fury"] = "埃亚尔之怒"



	--misc
	--race
	t_talent_type_name["higher"] = "高等人类"
	t_talent_type_name["dwarf"] = "矮人"
	t_talent_type_name["shalore"] = "永恒精灵"
	t_talent_type_name["thalore"] = "自然精灵"
	t_talent_type_name["halfling"] = "半身人"
	t_talent_type_name["orc"] = "兽人"
	t_talent_type_name["yeek"] = "夺心魔"
	t_talent_type_name["skeleton"] = "骷髅人"
	t_talent_type_name["ghoul"] = "食尸鬼"
	t_talent_type_name["doomelf"] = "魔化精灵"
	t_talent_type_name["ogre"] = "食人魔"
	--psionic
	t_talent_type_name["absorption"] = "吸收系"
	t_talent_type_name["augmented mobility"] = "强化移动系"
	t_talent_type_name["augmented striking"] = "强化打击系"
	t_talent_type_name["discharge"] = "脉冲系"
	t_talent_type_name["distortion"] = "扭曲系"	
	t_talent_type_name["Dream Forge"] = "梦之熔炉系"
	t_talent_type_name["dreaming"] = "梦境系"
	t_talent_type_name["Dream Smith"] = "梦境锻造系"
	t_talent_type_name["feedback"] = "反馈系"
	t_talent_type_name["finer energy manipulations"] = "能量操控系"
	t_talent_type_name["focus"] = "聚焦系"
	t_talent_type_name["grip"] = "支配系"	
	t_talent_type_name["mental discipline"] = "精神训练系"
	t_talent_type_name["mentalism"] = "唯心主义"
	t_talent_type_name["nightmare"] = "梦靥系"
	t_talent_type_name["possession"] = "控制系"
	t_talent_type_name["projection"] = "投射系"
	t_talent_type_name["psi-archery"] = "超能射击系"
	t_talent_type_name["psi-fighting"] = "超能格斗系"
	t_talent_type_name["Psychic Assault"] = "心灵战斗系"
	t_talent_type_name["slumber"] = "催眠系"
	t_talent_type_name["solipsism"] = "唯我主义"
	t_talent_type_name["Thought-Forms"] = "具象之弧系"
	t_talent_type_name["trance"] = "幻想系"
	t_talent_type_name["voracity"] = "贪婪系"
	t_talent_type_name["kinetic mastery"] = "动能掌握"
	t_talent_type_name["thermal mastery"] = "热能掌握"
	t_talent_type_name["charged mastery"] = "电能掌握"

	--spells
	t_talent_type_name["arcane"] = "奥术系"
	t_talent_type_name["fire"] = "火系"
	t_talent_type_name["wildfire"] = "焱系"
	t_talent_type_name["earth"] = "土系"
	t_talent_type_name["stone"] = "石系"
	t_talent_type_name["water"] = "水系"
	t_talent_type_name["ice"] = "冰系"
	t_talent_type_name["air"] = "气系"
	t_talent_type_name["storm"] = "风暴系"
	t_talent_type_name["meta"] = "超魔系"
	t_talent_type_name["temporal"] = "时间系"
	t_talent_type_name["phantasm"] = "幻术系"
	t_talent_type_name["enhancement"] = "附魔系"
	t_talent_type_name["conveyance"] = "传送系"
	t_talent_type_name["divination"] = "侦查系"
	t_talent_type_name["aegis"] = "防护系"
	t_talent_type_name["explosive admixtures"] = "爆炸系"
	t_talent_type_name["golemancy"] = "傀儡系"
	t_talent_type_name["advanced-golemancy"] = "高级傀儡系"
	t_talent_type_name["fire alchemy"] = "火焰炼金系"
	t_talent_type_name["frost alchemy"] = "冰霜炼金系"
	t_talent_type_name["acid alchemy"] = "酸性炼金系"
	t_talent_type_name["energy alchemy"] = "能量炼金系"
	t_talent_type_name["stone alchemy"] = "岩石炼金系"
	t_talent_type_name["staff combat"] = "法杖格斗系"
	t_talent_type_name["necrotic minions"] = "死灵召唤系"
	t_talent_type_name["advanced necrotic minions"] = "高级死灵召唤系"
	t_talent_type_name["nightfall"] = "黑夜降临系"
	t_talent_type_name["shades"] = "暗影系"
	t_talent_type_name["necrosis"] = "死灵系"
	t_talent_type_name["grave"] = "陵墓系"
	t_talent_type_name["animus"] = "仇恨系"
	t_talent_type_name["fighting"] = "格斗系"
	t_talent_type_name["aether"] = "以太系"	

	--techniques
	t_talent_type_name["two-handed weapons"] = "双手武器系"
	t_talent_type_name["two-handed maiming"] = "双手战技系"
	t_talent_type_name["shield offense"] = "盾牌攻击系"
	t_talent_type_name["shield defense"] = "盾牌防御系"
	t_talent_type_name["dual weapons"] = "双持武器系"
	t_talent_type_name["dual techniques"] = "双持战技系"
	t_talent_type_name["archery - base"] = "基础射击系"
	t_talent_type_name["archery - bows"] = "弓系"
	t_talent_type_name["archery - slings"] = "投石索系"
	t_talent_type_name["archery training"] = "箭术训练系"
	t_talent_type_name["archery prowess"] = "强化箭系"
	t_talent_type_name["archery excellence"] = "高等箭术系"
	t_talent_type_name["superiority"] = "战术优化系"
	t_talent_type_name["battle tactics"] = "战争策略系"
	t_talent_type_name["warcries"] = "战吼系"
	t_talent_type_name["bloodthirst"] = "嗜血系"
	t_talent_type_name["field control"] = "阵地控制系"
	t_talent_type_name["combat techniques"] = "战斗技巧系"
	t_talent_type_name["combat veteran"] = "战斗经验系"
	t_talent_type_name["combat training"] = "战斗训练系"
	t_talent_type_name["magical combat"] = "魔法格斗系"
	t_talent_type_name["mobility"] = "移动系"
	t_talent_type_name["thuggery"] = "暗杀系"
	t_talent_type_name["pugilism"] = "拳术系"
	t_talent_type_name["finishing moves"] = "终结技系"
	t_talent_type_name["grappling"] = "关节技系"
	t_talent_type_name["unarmed discipline"] = "徒手格斗系"
	t_talent_type_name["unarmed training"] = "徒手训练系"
	t_talent_type_name["conditioning"] = "体质强化系"
	t_talent_type_name["two-handed assault"] = "双手战技系"
	t_talent_type_name["berserker's strength"] = "狂暴之力系"
	t_talent_type_name["Acrobatics"] = "杂耍系"
	t_talent_type_name["Buckler Training"] = "盾牌训练系"
	t_talent_type_name["Skirmisher - Slings"] = "散兵-投石索系"
	t_talent_type_name["Tireless Combatant"] = "不倦战斗系"
	t_talent_type_name["assassination"] = "暗杀系"
	t_talent_type_name["throwing knives"] = "飞刀系"
	t_talent_type_name["duelist"] = "决斗专家系" 
	t_talent_type_name["marksmanship"] = "神枪手系"
	t_talent_type_name["reflexes"] = "反射神经系"
	t_talent_type_name["munitions"] = "弹药系"
	t_talent_type_name["agility"] = "敏捷系"
	t_talent_type_name["sniper"] = "狙击系" 	
--stone warden
	t_talent_type_name["dwarven nature"] = "矮人之自然力量"	
	t_talent_type_name["earthen power"] = "大地力量"
	t_talent_type_name["earthen vines"] = "岩石藤蔓"
	t_talent_type_name["eldritch shield"] = "魔力盾牌"
	t_talent_type_name["eldritch stone"] = "魔法岩石"
	t_talent_type_name["deeprock"] = "深岩形态"
--DLC
	t_talent_type_name["demon seeds"] = "恶魔之种"
	t_talent_type_name["demonic pact"] = "恶魔契约"
	t_talent_type_name["infernal combat"] = "地狱格斗"
	t_talent_type_name["black-magic"] = "黑暗魔法"
	t_talent_type_name["doom shield"] = "毁灭之盾"
	t_talent_type_name["doom covenant"] = "末日降临"
	t_talent_type_name["spellblaze"] = "魔法大爆炸"

	t_talent_type_name["brutality"] = "残暴"
	t_talent_type_name["torture"] = "折磨"
	t_talent_type_name["wrath"] = "愤怒"
	t_talent_type_name["Fearfire"] = "恐惧之炎"
	t_talent_type_name["Heart of Fire"] = "狱火之核"
	t_talent_type_name["demonic strength"] = "恶魔之力"
	t_talent_type_name["Oppression"] = "压制"
--ORC DLC
	t_talent_type_name["gestalt"] = "格式塔"
	t_talent_type_name["action at a distance"] = "远程动作"
	t_talent_type_name["psionic fog"] = "灵能之雾"
	t_talent_type_name["undead drake"] = "龙之亡灵"
	t_talent_type_name["implants"] = "植入"
	t_talent_type_name["physics"] = "物理"
	t_talent_type_name["chemistry"] = "化学"
	t_talent_type_name["blacksmith"] = "铁匠"
	t_talent_type_name["engineering"] = "工程师"
	t_talent_type_name["butchery"] = "屠杀"
	t_talent_type_name["sawmaiming"] = "链锯"
	t_talent_type_name["battlefield management"] = "战地控制"
	t_talent_type_name["battle machinery"] = "战术机械"
	t_talent_type_name["automated butchery"] = "自动化屠杀"
	t_talent_type_name["furnace"] = "熔炉"
	t_talent_type_name["gunner training"] = "枪支训练"
	t_talent_type_name["gunslinging"] = "枪手"
	t_talent_type_name["bullets mastery"] = "子弹掌握"
	t_talent_type_name["avoidance"] = "闪避"
	t_talent_type_name["elusiveness"] = "狡诈"
	t_talent_type_name["automation"] = "自动化"
	t_talent_type_name["psytech gunnery"] = "超能射击"
	t_talent_type_name["thoughts of iron"] = "钢铁意念"
	t_talent_type_name["mechstar"] = "机械灵晶"
	t_talent_type_name["dread"] = "恐惧"
--possessor
	t_talent_type_name["possession"] = "支配" 
	t_talent_type_name["body snatcher"] = "躯体夺取"
	t_talent_type_name["psionic menace"] = "超能威吓"
	t_talent_type_name["psychic blows"] = "超能打击"
	t_talent_type_name["battle psionics"] = "超能战斗"
	t_talent_type_name["deep horror"] = "无尽恐惧" 
	t_talent_type_name["ravenous mind"] = "极度饥渴"

--技能大分类名称	
t_talent_cat = {}

t_talent_cat["race"] = "种族技能"
t_talent_cat["undead"] = "亡灵"
t_talent_cat["celestial"] = "天空"
t_talent_cat["chronomancy"] = "时空"
t_talent_cat["corruption"] = "堕落"
t_talent_cat["cunning"] = "灵巧"
t_talent_cat["cursed"] = "诅咒"
t_talent_cat["wild-gift"] = "自然"
t_talent_cat["psionic"] = "超能"
t_talent_cat["technique"] = "格斗"
t_talent_cat["spell"] = "法术"
t_talent_cat["steamtech"] = "蒸汽"
t_talent_cat["golem"] = "傀儡"
